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Here we go! Chapters 3-8 of my Twitch livestream of Until Dawn. Nobody is dead yet, so I consider that a major bonus. Let’s see if I can get all these kids to survive the horrors of whatever. I’ll try to finish up my playthrough today/later tonight!

Man, I really do have a lot of catching up to do in FFXIV. I spent most of the morning finding level 50 quests that opened a whole bunch of hard mode dungeons. Not that I feel quite ready to deal with those yet (even though I finally have my old HUD set all back up), but it is nice to have it ready to go. I’m still going through old patch quests on my way to the expansion. So, not the most exciting stream today, but it’s a good start to getting back up to where I was! I’m focusing more on my lancer now than my Paladin, mostly because I really enjoy playing a Dragoon, way more than a Paladin. But then again, there are those new classes… thanks to PACT for bringing me back into the fold so I’m not playing catchup all on my own.

Its been far too long since I last streamed. I’ve been keeping my PS4 upstairs, away from the streaming system so I could spend more time with the family, but after moving our TV out of the bedroom, I decided it was time to get back in the basement and start streaming again.

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ARVE Error: ARVE Pro License not activated or valid

Catching up with my Halloween playthrough of The Evil Within! I’ve decided to post both parts 5 and 6 together because I’m a little bit behind in posting these things to the site. And, of course, like a dumbass, I forgot to mute the dashboard during part 5, so you’ll hear a delay echo during gameplay. Sorry about that. It’s fixed in part 6.

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Well, folks, here it is: I finally lose it. If you’ve never seen me become so frustrated with a videogame that I froth at the mouth, now’s your chance. I have some frustrating moments throughout the game, but it isn’t until I hit the level 6 boss that I really fall apart. There is even some controller throwing.

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Okay, now the frustration starts kicking in. Just as I started having fun with the game, we reach a new enemy type that leads to a multitude of deaths and a level of frustration that I thought was only saved for bad NES games. Or even good ones, for that matter. See, that’s the feeling this game gives me: it’s like playing Double Dragon. When it’s good, it’s great. When it’s bad, you SMASH YOUR GODDAMNED COPY OF DOUBLE DRAGON.

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